Videogames are complex systems of representation. As cultural artefacts, videogames function as media texts serving to represent and produce cultural phenomena. This course examines the form and function of video game texts and considers the impact of their cultural, historical and industrial contexts. The course develops a comprehensive understanding of video game aesthetics and how these combine with principles of game design to create meaning. You will engage with and apply technical terminology, theoretical concepts, and academic work on game design and production, acquiring the skills needed to critically analyse and design games.
Course detail
- Semester of offer Subject to change
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- Sunshine Coast: Semester 2
- Moreton Bay: Semester 2
- Online: Semester 2
- Units
- 12.00
- Student contribution band
- Band 2B
- Tuition fee
- 2.2B: Visual & Performing Arts, Graphic & Design, Prof Pathway
- Census date
- Academic Calendar
- Class timetable
- View class timetables for this course
Course outline
View the current course outline for this course
Students enrolled in this course should check the course Canvas site to ensure that they are accessing the most recent approved version of the course outline.